Posted on 8 May, 2008
The web is a platform for free and accessible information, something that has always seemed like the complete opposite in the real world, in which you have to make quite a lot of effort and spend a considerable amount of time and money to find the information you are looking for. Having all this information freely available does sometimes come at a price. That price is namely something we have all grown accustomed to in our everyday lives - ads.

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Posted on 17 Apr, 2008
There are quite a few articles out there discussing Papervision3D and sharing source code, etc. but very few explain in plain English how to actually get started with PV3D. For those of us that aren’t geeky enough to guess our way into getting it to work we are usually left in a dust of confusion. Papervision3D, if you aren’t familiar with it, is a way to do 3D inside Flash - it’s extensive, cutting edge and very well laid out. More and more sites are popping up on the web utilizing this technology… so what are you waiting for?

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Posted on 8 Apr, 2008
Ever had one of those days where your Photoshop didn’t perform the way you’d like it to, sometimes even become so sluggish or unresponsive that its impossible to finish your work? You’re not alone, it’s actually quite a common thing and as Photoshop and our computers become more demanding this will most likely not go away. Let’s cover some of the reasons why these issues arise and try and find solutions for them.

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Posted on 5 Apr, 2008
Don’t know what Maya is? It’s a spectacular 3D graphics application for creating amazing renditions. It is a industry standard application utilized throughout the globe in various production studios. Maya is most famous for its Animation capabilities but this is only one of the aspects of the application. In this article I will be going through the user interface of Maya 8.5, so that you can get started on your journey of becoming a 3D artist.

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Posted on 5 Apr, 2008
Ever since Flex 3 and AIR 1.0 came out the community surrounding these technologies has grown tremendously! It’s both exciting and astonishing how so many people have come together to share a common interest. You don’t have to look very far to realize just how big the community has grown. A few clicks from a search engine will lead you to an entire interconnected network of passionate and enthusiastic designers and developers that want to spread the word of Adobe Flex, Air and Flash!

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Posted on 3 Apr, 2008
Many times the main determining factor for the liking or disliking of your interface is based on the use of colors. It is important not to allow personal preference to cloud your judgment when creating a layout. Colors are powerful tools and if you understand how to use them wisely you will benefit from it greatly. I’ll be covering some common issues when working with colors.

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Posted on 3 Apr, 2008
In the world of Animation there is a lot of confusion amongst students and even seasoned professionals when it comes to understanding all the technicalities of frames-per-second, “one’s and two’s” and different video outputs. For this reason I think it might be beneficial if I try and clear up a few misunderstandings. I’ll be covering questions like “What is Animation?” and “At which framerate should I animate?”

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Posted on 1 Apr, 2008
Being such a huge supporter of Flex and being someone that wants to do graphical programming I find it quite embarrassing that my skills in Programming (at the time that I’m writing this article) is seriously lacking. Somehow I feel that I’m not the only one struggling with Object Oriented Programming that comes from a design background.

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Posted on 1 Apr, 2008
One of the reasons I’ve been supporting the movement towards Flash website development is because of how much less I have to worry about my websites running the same on each browser. That however doesn’t mean I can just throw conventional web development methods aside and think everything is fine. IE6 and its predecessors is a serious problem on the web.

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Posted on 1 Apr, 2008
It might seem quite daunting at first when you gaze at a digitally treated image and then look down at your pencil and paper and wonder.. “How on earth am I ever going to get my head around this stuff?” I must admit it is pretty confusing at first, especially when there is no one out there to help explain which tools you need to get started with. Yes its the artist that makes the art and not the tool but with computers it could mean improvements in workflow which in my opinion is very important for your creative productivity.
I’m going to go over some software and hardware that will come in handy, something I wish someone did for me when I started out.

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